![]() To give you an overview of the story, DokeV takes place in a world where artificial intelligence technologies are highly developed. It will also be possible to become more powerful, but we will tell you more about that later. The gameplay of DokeV is based on the fact that the player will have to meet each Dokebi and get involved in their personal stories. There are Dokebis that you can befriend easily, but also Dokebis that require very special conditions to be met. Sangyoung Kim: It's not about capturing the Dokebis, but befriending them by gathering special conditions through their unique backgrounds and stories, using information from clues about the Dokebis that you find all over the city and game world. The player will meet this type of Dokebi, befriend him or her, and together they will live a story inspired by this situation. The impossibility to realize the dream will give birth to the boxer Dokebi. For example, someone dreams of becoming a boxer but can't make that dream come true. We hope that this game will allow as many people as possible to discover the joys of Pearl Abyss games.Ĭan you tell us more about the gameplay and the creatures to collect (the Dokebis) ? How do you get them in the game? Can they be upgraded ? More widely, would you define DokeV as a gacha-game ?Ĭhangkee Nam: Dokebis are born from people's dreams. Can you tell us about the origins of this project?ĭaeil Kim: We've been working on games based on medieval fantasy for a long time, but we wanted to try to create a unique experience with DokeV that would appeal to families. JeuxOnLine : Can you tell us more about DokeV? Unless I'm mistaken, DokeV is a collection game and it seems very different from other Pearl Abyss games. They introduce us to the monster collecting game, its origins, its mechanics and main game design concepts. While waiting for the game to be unveiled in a few days during gamescom 2021, we had the opportunity to ask some questions to Daeil Kim, Pearl Abyss founder and executive producer of DokeV to Sangyoung Kim, animation director at the South Korean studio and main producer of DokeV and finally to Changkee Nam, one of the designers of Black Desert's battle system and now game designer of DokeV. An action/adventure game immersing players in a world where humanity cohabits with Dokebis, magical creatures from dreams with whom one can befriend. After a decade spent designing and developing this fantasy universe, the South Korean studio's teams obviously felt the need to immerse themselves in another type of universe, more contemporary and colorful, like DokeV. Online gamers obviously know the Pearl Abyss studio for its Black Desert license. ![]() In parallel to the exploitation of Black Desert, the teams of Pearl Abyss studio are dedicated to the development of DokeV, an online game of action and adventure in open world, based on the collection of fantastic creatures. It's in french but if you don't feel like using a translator here it is the text of the article below
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